Host Deimos in Vertigo
14 April 2010
A special zombie that has begun to appear on a large scale since the existence of the Prototype Phobos was discovered. It has been found to be a very similar genetic trait to the Phobos and is very threatening with all the advantages of all known zombies. It has the skill to make a remote attack to drop the opponent's weapon and make it impossible to attack.
- Shock ability is very reliable in neutralizing frontline entrenched players
- Able to heal injuries
- Easy to be spotted and shot due to its big model and large hitbox, especially in the head
- Hero/Heroine are immune to the Shock ability (except the secondary weapon)
- Use [Shock] ability wisely. Aim for the human that uses the most powerful weapon.
- It's not recommended to use the [Shock] ability against the Hero/Heroine as their weapons (except the secondary) cannot be dropped. However, it still can be used to sabotage their movement for awhile.
- If you use the [Shock] ability on the opposite zombie team in Zombie: The Union, the target won't be able to attack for a short period of time.
- Remember to heal when your HP is low.
- Always be careful when facing Deimos. Switching to melee weapon can still drop the players primary/secondary weapon. You can try facing upwards or sideways to avoid getting your weapon drawn away too far. This is useful specially in places like in the ducts of Assault.
- Keep moving constantly to prevent being hit by the shock wave.
- Deimos is named after one of the sons of Ares and Aphrodite in Greek mythology and one of Mars' moons. The name means dread in Greek.
- Lesser Deimos shares the same model with Ganymede, which makes them quite indistinguishable.
- There is a bug where sometimes the sting trail becomes white instead of yellow.
- In a Counter-Strike Nexon: Zombies pre-Free Update patch, Deimos was not sold with Deadly Shot. That ability was packaged with Ganymede instead.
- After the Zombie Mode Rework patch, its movement speed and jump height have been decreased slightly.
- Its Zombie Grenade's draw animation alongside Ganymede is by far the most identical to humans' basic Grenade draw animation.
- In the past, Deimos and Ganymede had a hitbox bug, where by turning rapidly left and right while crouching, would make their body hitbox impervious to hitscan weapons, but can be countered by explosives and melee weapons. This is fixed after the Free Update patch.
- Deimos at Wikipedia.