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September 21, 2014
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Since I've only recorded near the ending in order not to bore you all, I'll provide a brief explanation of HellRide.
Like usual, a maximum of 4 players cooperate to upgrade their shelter and defence buildings while surviving waves of zombies of increasing difficulty every night(. Players can upgrade their skills to expertise in Engineer, Offense and Survival.
When a shelter gets upgraded, higher-tier buildings are unlocked. This allows better buildings to be constructed.
There are two trains that bring players all over the map. However, there are barricades marked in red which have to be destroyed for the train to pass.
The bosses spawn according to order whenever one is killed; Juggernaut, Phobos, Oberon and finally Mad Machine.
The game ends when Mad Machine is annihilated or the shelter is destroyed by zombies.
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