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Magnum Lancer
Sgmissile
Game(s)
CSO
Overview
Aliases

Magnum Launcher

Type

Equipment

Added since

South Korea
18 January 2018

Origin

Unknown

Source

Lunar New Year

Price
Price in match

$6400

Statistics
Base damage

85

Accuracy

N/A

Recoil

45%

Rate of fire

82%

Percentage speed reduction

4%

Knockback Power
  • A: Low
  • B: High
Stun Power

High

Magazine Size
  • A: 30 / 35
  • B: 10
Fire Mode

Automatic

Ammunition

4 Gauge

Reload Time

2.0 seconds

Secondary fire / Modes

Sgmissile desc

Affiliation
Used by

Human

Others
System name

sgmissile


Magnum Lancer is an Equipment in Counter-Strike Online.

Overview

A weapon designed to obliterate your enemy. It fires 30 rounds of 4 Gauge shells and it can also fire plasma missiles, devastating your surroundings in front of you.

Advantages

  • High damage
  • Wide range attack in B-mode
  • Auto-charge to get plasma missile
  • Very high knockback power
  • Lightweight
  • High magazine size
  • Fast reload time
  • Moderate recoil
  • Can perform headshot in both mode
  • The B-mode can penetrate through objects

Disadvantages

  • Extremely loud
  • Expensive price
  • Low spare ammo in A-mode
  • Low magazine size in B-mode
  • Needs a long time to charge a single plasma missile
  • Slow draw time
  • Very hard to obtain

Obtaining procedure

Korea

Magnum Lancer can be obtained after completing the Letter Collecting Event. The players need to obtain all of these cards to receive the designated weapon.

Card Task
Sglancer letter1 Login to the game
Sglancer letter2 200 minutes game play
Sglancer letter3 5000 kill points
Sglancer letter4 Top 50 Decoder (1% chance for Unlimited, 0.08% chance for Regular)

Comparison with Magnum Drill

MagnumDrill
Positive
  • Higher damage (+33)
  • Higher rate of fire (+2%)
  • Lighter (-3%)
  • Short reload time (-0.5 seconds)
  • Can fire plasma missiles (longer range and higher damage)
Neutral
  • Same ammo type (4 Gauge)
  • Same accuracy (N/A)
  • Both are effective in close combat (A mode)
  • Both possess high knockback power
  • Can kill multiple enemies at once
  • Can perform headshot in both modes
  • The B-mode can penetrate through objects
Negative
  • Higher recoil (+5%)
  • Lower magazine size (-5)
  • More expensive (+$150)
  • Cannot be enhanced yet
  • Doesn't have drill attack
  • Significantly harder to obtain

Tips


Zombie Infection
  • To charge a plasma missile, the user needs to wait 3 seconds, total amount charged is 10 plasma missiles. Therefore, the total charge is 30 seconds.
  • Refrain from spamming the secondary fire since it needs time to charge a single missile.
  • 5 rounds of this weapon can kill a Light zombie with 14,000 HP.
  • If you get surrounded by a horde of zombies, use B-mode and Deadly Shot to wipe out all of them.

Gallery

Sgmissile-1

Primary fire sound

Sgmissile-2

Secondary fire sound


Trivia

  • This is the second weapon under the Magnum title after Magnum Drill.
  • The muzzle flare is similar to the one CHARGER weapons use when firing. The aesthetics of the plasma missiles are almost identical to Star Chaser SR.
  • The plasma burst's system is similar with BALROG-XI, except they deal more damage, they're spread in a much wider area and colored in blue.