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For minor version, see Blistering Bolt Repeater.

Magnum Launcher is a Transcendent grade Equipment in Counter-Strike Online.

Overview[]

This item currently obtainable in Transcendent Decoder.

A weapon designed to obliterate your enemy. It fires 30 rounds of 4 Gauge shells and it can also fire plasma missiles, devastating your surroundings in front of you.

Detailed function: Automatically generate special rounds at certain times. When you click right mouse button on a special shot, you can attack 60% of knockback that deals damage to normal 364, zombie 6448, and scenario 10530 in front of the enemy.

Advantages[]

  • High damage
  • Wide range attack in B-mode
  • Auto-charge to get plasma missile
  • Very high knockback power
  • Lightweight
  • High magazine size
  • Fast reload time
  • Moderate recoil
  • Can perform headshot in both mode
  • The B-mode can penetrate through objects

Disadvantages[]

  • Expensive price
  • Low spare ammo in A-mode
  • Cannot shoot underwater in A-mode
  • Low magazine size in B-mode
  • Needs a long time to charge a single plasma missile
  • Slow draw time
  • Very hard to obtain

Release date[]

  • South Korea: 18 January 2018.
  • Taiwan/Hong Kong: 23 January 2018.
  • China: 24 January 2018.
  • Japan: 14 February 2018.
  • Indonesia: 23 May 2018.
  • CSN:Z: 4 June 2018.

Obtaining procedure[]

Korea

Magnum Launcher can be obtained after completing the Letter Collecting Event. The players need to obtain all of these cards to receive the designated weapon.

Card Task
Sglancer letter1 Login to the game
Sglancer letter2 200 minutes game play
Sglancer letter3 5000 kill points
Sglancer letter4 Top 50 Decoder (1% chance for Unlimited, 0.08% chance for Regular)

Comparison with Magnum Drill[]

MagnumDrill
Positive
  • Higher damage (+33)
  • Higher rate of fire (+2%)
  • Lighter (-3%)
  • Short reload time (-0.5 seconds)
  • Can fire plasma missiles (more wide-longer range and higher damage)
Neutral
  • Same ammo type (4 Gauge)
  • Same accuracy (N/A)
  • Both are effective in close combat (A mode)
  • Both possess high knockback power
  • Can kill multiple enemies at once
  • Can perform headshot in both modes
  • The B-mode can penetrate through objects
Negative
  • Higher recoil (+5%)
  • Lower magazine size (-5)
  • More expensive (+$150)
  • Cannot be enhanced yet
  • Doesn't have drill attack
  • Significantly harder to obtain

Tips[]

Zombie Infection
  • To charge a plasma missile, the user needs to wait 3 seconds, total amount charged is 10 plasma missiles. Therefore, the total charge is 30 seconds.
  • Refrain from spamming the secondary fire since it needs time to charge a single missile.
  • 5 rounds of this weapon can kill a Light zombie with 14,000 HP.
  • If you get surrounded by a horde of zombies, use B-mode and Deadly Shot to wipe out all of them.

Sculpture[]

Sgmissile sculpture

Special material that can be exchanged with Magnum Launcher (30 days). If you collect 14 pieces, you can exchange them for Magnum Launcher (30 days).

  • You can change the firearm by pressing the 'Use' button .
  • Unused pieces will be removed when the event ends.

Gallery[]

Primary fire sound

Secondary fire sound

Trivia[]

Buff-Magnum Launcer
  • Before it was officially released, the patch note that revealed this weapon had it with a Transcendence Series background, visible on the right.
  • This is the second weapon under the Magnum title after Magnum Drill.
  • The muzzle flare is similar to the one CHARGER weapons use when firing. The aesthetics of the plasma missiles are almost identical to Star Chaser SR.
  • The plasma burst's system is similar with BALROG-XI, except they deal more damage, they're spread in a much wider area and colored in blue.
  • In a complete inversion to Red Dragon Cannon, in Counter-Strike Nexon: Zombies this weapon has an abnormally high chance of obtaining, despite being released with a x3 chance-up event.
  • This is the first LNY weapon that has a special paint, followed by Dual Beretta Gunslinger and Dual Sword Phantom Slayer.
  • Unlike other weapons, Magnum Launcher secondary ammunition can be automatically charged, paused while reloading.

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