Skull-1
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| “ | The Anti-Zombie Double Action Revolver - SG/MY official description | ” |
| Skull-1 | |
![]() ![]() ![]() | |
| Game | |
| Game(s) | |
| Overview | |
| Aliases |
Skull Pistol |
| Type | |
| Designer | |
| Added since |
Alongside Toxicity, except: Singapore/Malaysia Indonesia |
| Origin | |
| Obtained by | |
| Price | |
| Cash point |
South Korea Taiwan/Hong Kong Indonesia Singapore/Malaysia |
| Price in match |
$1200 |
| Statistics | |
| Base damage |
|
| Accuracy in long range |
|
| Recoil |
|
| Rate of fire |
|
| Percentage speed reduction |
0% (1.95 kg) |
| Knockback Power |
High |
| Stun Power |
Low |
| Magazine Size |
7 / 35 |
| Fire Mode |
Double-action |
| Ammunition | |
| Reload Time |
2.5 seconds |
| Secondary fire / Modes | |
| Affiliation | |
| Used by | |
| Others | |
| System name |
skull1 |
Skull-1 is a part of skull series which is an anti-zombie revolver built by the Rex Research Institute in Counter-Strike Online possibly based on the Russian-made MP412 Rex.
Contents |
Overview
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Skull-1 is a double-action revolver chambered with 7 rounds of .50 Anti-Zombie. It has two firing modes; semi-auto and full-auto fire. Semi-auto fire mode deals high damage but lower accuracy and lower rate of fire while the full-auto fire mode has higher rate of fire, higher accuracy but does lower damage.
Skull-1 is accurate in any fire mode and very powerful against both zombies and humans as a secondary weapon, its performance is maximized at middle to close range combat. It can be very useful at times if you have proper skills though it is a bit inaccurate at long range combat.
Advantages
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- Very high damage to both zombies and human
- Very high accuracy for a high-caliber revolver
- Has full-auto fire mode
- Does not affect player's speed
- Penetrates Kevlar and multiple objects (up to 4 objects in a row)
- High stun to zombies
- Medium knockback for light and normal types zombies
- Fast reload time
Disadvantages
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- Moderate recoil
- Low magazine capacity
- Inaccurate at long range
- Expensive for a revolver
Events
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China
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This weapon was resold alongside with Skull-9, M134 Minigun upgrade and Franchi SPAS-12 upgrade events on August 29, 2012.
Indonesia
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This weapon was released alongside with Decoy, Tempest and M79 Saw off Gold Edition on February 13, 2013.
Singapore/Malaysia
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This weapon is released alongside Big Tree, AS50 Pink Gold and Lightning AR-2 on March 27, 2013.
Tips
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| Mode | Purchase cost | Ammo cost | Total |
|---|---|---|---|
| Original | $1200 | $350 (35 rounds) | $1550 |
| Scenario | $1200 | $6020 (600 rounds) | $7220 |
| Damage statistic (Normal mode) | ||||
|---|---|---|---|---|
| Range | 0m | 36m | ||
| Armor | Yes | No | Yes | No |
| Head | 129 | 141 | 92 | 101 |
| Chest | 52 | 57 | 44 | 49 |
| Gut | 56 | 60 | 49 | 53 |
| Leg | 30 | 32 | 26 | 29 |
- Be careful when buying Skull-1's ammo in Scenario, 600 rounds will burn out your money real fast.
- Equip this weapon as your secondary in case you are shocked by Deimos and need to escape.
- Use the semi-auto fire mode to kill zombies while full-auto fire mode for escaping.
- This weapon can be an appropriate replacement for the Desert Eagle in normal matches.
- It is very accurate, aim for the head with semi-firing mode for massive damage (~250+ to zombies and ~125+ to human).
- Use the semi-auto fire mode to deal with enemy in far distances while full-auto fire mode if enemy is close to you.
- Not recommended when combining with Deadly Shot due to low clip size.
- Shoot zombies when they are in midair to knock them away. Note that it is not working to heavy types zombies like Deimos, Ganymede or Heavy zombie.
- Aim for newly infected zombies as they are weak and easy to kill.
- Skull-1 is a good barrier destroyer too in Scenario modes.
Tactics facing Skull-1 User
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Normal matches
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- Skull-1 is dangerous if the player have experienced Skull-1 abilities because it is more accurate than most high-caliber pistol. Be aware to battle with Skull-1 user in close range.
- Skull-1 will take you down immediately with just 1 shot to the head or 2-3 shots to the body. Try to not counter them in close range unless you have good skills.
- Avoid direct combat alone but work in groups. Skull-1 users will not have enough ammo to kill you.
- Surprise attack is recommended.
- Do not run in a straight line or stand still, 1 shot to the head can perform instant kill.
Zombie Mods
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- If you have a massive amount of 5000 HP and more, feel free to infect Skull-1 users if they do not have a good primary and melee weapon.
- Skull-1 bullets can knock Light zombie away.
- Use zombies with small hitboxes like Light Types to minimize the chance of being shot at. Bunnyhop if possible.
- Heavy types is also recommended when facing Skull-1 users too due to Skull-1's low knockback.
Comparison to A mode of Balrog-I
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Positive
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- Higher damage (+6)
- Higher fire rate (+2%)
- Less expensive (-$300)
Neutral
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- Same recoil (30%)
- Same weight (0% speed reduction)
- Has two firing modes
Negative
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- Less accurate (-1%)
- Unable to shoot out explosive ammunition
- Lower clip capacity (-3 rounds)
Comparison to Desert Eagle
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Positive
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- Bullets can penetrates 4 objects
- Higher fire rate (+3%) (A Mode)
- Higher fire rate (+7%) (B Mode)
- High knockback to zombie
- Can be fired in full-auto mode
- More accurate (+27%)
Neutral
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- Same base damage in A mode (47)
- Same recoil (30%)
- Same weight (0% speed reduction)
- Same magazine size (7 / 35)
- Same reload time (2.2 seconds)
Negative
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- More expensive (+$550)
- Less accurate (-25%)
- Purchaseable by cash points and during special events only
- Easy run dry
Comparison to Colt Anaconda
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Positive
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- Higher damage (A mode)
- Higher knockback
- Higher rate of fire (+1%)
- Have lower recoil (B mode)
Neutral
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- Both of them can be bought for permanent in cash points
- Same magazine capacity ( 7 / 35 )
- Same recoil (A mode)
- Same reload time (2.2 seconds)
- Same weight (0% speed reduction)
Negative
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- Less accurate (-2%)
Gallery
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Firing sound
Reload sound
Draw sound
Trivia
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- Skull-1 is the second revolver that appears in the game. (The first one being Colt Anaconda)
- The rapid firing mode is inspired from the original Glock 17 from Half-Life.
- This weapon might be based on an unknown model of break-frame revolvers or possibly the Russian-made MP412 Rex or the British-made Enfield revolvers.
- Skull-1 will eject shells after firing every shot due to the game mechanism.
- There are skulls painting on the gun's barrel.
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