|Special Duck Foot Gun|
|Price in match||
|Rate of fire||
|Percentage speed reduction||
4 / 60
This is a 19th century break-action mobile volley gun made in England. Bursting 4 rounds of 12 Gauge, it's designed in a specific way as to spread out its pellets. It does very high damage and can push away incoming zombies.
- Aim for center of mass, and try to get close for easy damage. At the very least, you will deal 90+
- This weapon has high amounts of stun and knockback, on par with weapons from the SKULL Series. It isn't ideal, but a single pellet may be able to stop an advance for long enough.
- Ammo is plentiful, but be mindful of the reload time.
- This weapon is unsuitable for use in Zombie Scenario. It doesn't have much ammo, and its ammo is expensive. Pick another secondary.
- It deals between 600 and 1000 damage per shot to walls. Drop-rebuy tactic will drain money.
- Bosses will take 4000 to 6000 damage per shot.
- A risky tactic is to get close to a stunned zombie and hit their head, before retreating. It can do 2,000 per shot, rarely 3,000.
- Shooting zombies on slopes will send them flying like other shotguns. A viable tactic is to position yourself somewhere high and keep shooting.
- This is the second historical pistol featured in Counter-Strike Online after Divine Lock.
- Its firing sound uses the Double Barrel one in certain regions.
- The real-life variant uses .45 ACP ammunition instead.
- The principle behind this type of pistol is confrontation by one person against a group. It was popular among bank guards, prison wardens and sea captains in the early 19th century.
- Technically, this pistol shouldn't be able to hit anything in front of the shooter, as there's no true forward-facing barrel.
- 19th-century volley guns at Wikipedia.